#pragma once
#include "super/SpriteRbody.h"
#include "../box2dManage/Cbox2dManage.h"

class CSpriteMoney :
	public CSpriteRbody
{
public:
	CSpriteMoney(void);
	~CSpriteMoney(void);
	static CSpriteMoney* spriteWithFile(const char *pszFileName);
	static CSpriteMoney* spriteWithRBodyFile(float density,const CCPoint& pos,const char *pszFileName);
	void updatelogic();
	void updateHitLogic();
};
